![]() Google for "ASCII to Hex", if you need a converter. I set it to the same maximum number as the hero just to be safe, as it's difficult to tell just how long it could be without accidentally overwriting other data.Īll characters are ASCII. This one could go on for a while, I suppose. I think they just did that so it appears as such in the dialog before you customize the name, but it's been a very long time since I played this.Īrmy Name Modifier (Must save to see change) I assume they don't limit you to four characters for the ship name, so this code overwrites the whole thing. The default string is, "The ship of OBEL". Ship Name Modifier (Must save to see change) Ten is the maximum if you want it to fit properly in the game's displays. ![]() Technically, the name could contain an additional six characters. ![]() Hero Name Modifier (Must save to see change) I can probably get around that by editing the routine that checks the value. Just means you need to keep the code active, or reload with it periodically. At least, I don't think the rune normally goes to level 2 when you escape the deserted island on the raft. I would have expected the game to reset it based on the current state of the story. If he has no ability to use the level 3 or 4 spells, the rune gets downgraded. Replace ? With (each higher level includes all levels before it)Įdit: Seems like the game resets the rune level based on Lazlo's current magical abilities. I'm not to the point where I can travel freely in the game, so my suspicions will require confirmation. The True Rune codes had help from suiko2fan2.
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